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Black and white game cool math games
Black and white game cool math games











  1. Black and white game cool math games how to#
  2. Black and white game cool math games free#

I’ve seen belief bonuses as high as 600 in well-populated villages, though 50-200 is more common. Also, the longer it’s been since the villagers have seen an artefact, the greater the belief bonus. When placing an artefact in a village, the more inhabitants, the greater the belief bonus. In contrast, a place/remove/wait/replace strategy generates a large belief bonus each cycle. An artefact left in a village generates only a slow, small trickle of belief. The most effective way to use an artefact to increase a village’s belief is to place it in the village, wait a few moments the belief bonus to register, remove the artefact, then repeat the process a few minutes later.

Black and white game cool math games free#

They always have surplus villagers who are free to dance. It may be my imagination, but Indian villages seem best to create artefacts in. (As far as I can tell, the only way you only know you’ve crossed the limit is that the artefact’s icon doesn’t appear there.) Villagers won’t dance around artefacts outside a village, which means you can store artefacts outside villages while the villagers charge another artefact.Īrtefact icons don’t reappear when loading a saved game, but they do reappear when artefacts are brought to a new land. The icon only appears inside village limits. If you start an artefact charging in village A and move it to village B before it gains its icon, the icon won’t appear until the artefact is returned to village A and finishes charging. (You can find dice and the teddy bear inside land 1’s creche.)Īrtefacts will gain your icon only in the village in which they began charging. Beach balls and the teddy bear might be good too the dice are too small to keep track of. Use the stones with runes (the singing stones and duds from land 1), and the brown “crying” stones (on the beach near the Indian village on land 3). Unbreakable rocks are preferred artefact material. This takes at least a day of game time in story mode, but less in skirmish mode. When an artefact is fully charged, your icon will appear above it. Rocks, fence segments, and the creature’s toys can become artefacts I haven’t seen villagers dance around plants, miracle seeds, or creature poo, although I’ve heard the latter can become an artefact. Then composite out the hand, as in this example.)Īrtefactory dance party! Making Artefacts (For an even better screenshot, take two images from the same position, with your godly hand in different places. Crop this border out to make a good screenshot. Screenshots have a one pixel wide black border on the right and bottom sides. On a slow machine, after land 1, autosave will take forever. The time controls ( P, Alt-1, Alt-2) are very useful for completing challenges requiring dexterity & quick reactions (e.g., land 3’s shaolin challenge), and for reaching beyond your influence temporarily (e.g., to remove the three dancing people supporting the Tibetan village shield in land 5). You can’t change the resolution inside Black & White, but you can via the separate program setup.exe. This also applies to the skirmish maps provided with the game. If it doesn’t have an obvious use, experiment! When a land offers a lot of something, that’s a clue. However, there are a lot of fertile shallows in your starting region, and you have the Water miracle. When you begin land 5, wood is scarce there are no forests within your influence, and you don’t have the Wood miracle. Land 4 offers three different sources of the Spiritual Shield miracle, which protects your village from fireballs and lightning. On every land except the first, there are a few high-yield trees where your temple will be built.

Black and white game cool math games how to#

In story mode, the different lands provide everything you need to win them, though how to do so may not be obvious. In these tips, “land X” refers to the lands in story mode. The tips on this page are geared toward good gods, which is how I play. Prepare for future story mode lands by tossing many things into vortexes.

black and white game cool math games

Use Norse & Celtic wonders to fulfill your people’s resource needs, and Tibetan wonders to shield them from attack.

black and white game cool math games black and white game cool math games

Build wonders early and often in story mode, start building them in the first village on land 2. To increase the latter two, create artefacts, then use them to build huge wonders. Aside from a well-trained creature, your biggest advantages are high belief and a large area of influence.













Black and white game cool math games